12CDT

Year 12 Creative Digital Technology

Course selection will be active from the 14th August 2020.

Course Description

Teacher in Charge: A. Kyd

Content:
This course gives students an insight into the world of digital technology, using industry standard software. Students are given the opportunity to select and develop one or two projects, based on personal interests and skill levels. Students will arrive at outcomes guided by a brief while following a design process or iterative methodology, as appropriate. Topics also introduced will be user experience design, big data, AI, and societal implications of technology.  

Skills:
Students will gain expertise in their choice of the following: digital art and animation (Adobe software), website development (html,css,js), game development (Unity/Godot/HTML/JS), robotics and programming. 

Students will learn about and apply project management techniques to manage their time and projects, working either individually or collaboratively.



Contributions and Equipment

1 A4 or A3 Visual Diary

Recommended Prior Learning

Students will need to have some experience with any ONE of the following: animating, digital art, Adobe apps, 3D modelling, game programming, coding.

Pathway

Credit Information

This course is eligible for subject endorsement.

Total Credits Available: 25 credits.
Externally Assessed Credits: 3 credits.
Internally Assessed Credits: 22 credits.

Assessment
Description
Level
Internal or
External
Credits
L1 Literacy Credits
UE Literacy Credits
Numeracy Credits
A.S. 91890 v1
NZQA Info
Digital Technologies and Hangarau Matihiko 2.1 - Conduct an inquiry to propose a digital technologies outcome

Further assessment opportunities will not be offered for this standard inline with NZQA guidelines

6
6
6
6
6
6
Level: 2
Internal or External: Internal
Credits: 6
Level 1 Literacy Credits: Y
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 91893 v1
NZQA Info
Digital Technologies and Hangarau Matihiko 2.4 - Use advanced techniques to develop a digital media outcome

Further assessment opportunities will not be offered for this standard inline with NZQA guidelines

4
4
4
4
4
Level: 2
Internal or External: Internal
Credits: 4
Level 1 Literacy Credits: 0
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 91896 v1
NZQA Info
Digital Technologies and Hangarau Matihiko 2.7 - Use advanced programming techniques to develop a computer program

Further assessment opportunities will not be offered for this standard inline with NZQA guidelines

6
6
6
Level: 2
Internal or External: Internal
Credits: 6
Level 1 Literacy Credits: 0
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 91897 v1
NZQA Info
Digital Technologies and Hangarau Matihiko 2.8 - Use advanced processes to develop a digital technologies outcome

Further assessment opportunities will not be offered for this standard inline with NZQA guidelines

6
6
6
6
6
6
Level: 2
Internal or External: Internal
Credits: 6
Level 1 Literacy Credits: 0
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 91898 v1
NZQA Info
Digital Technologies and Hangarau Matihiko 2.9 - Demonstrate understanding of a computer science concept

Further assessment opportunities will not be offered for this standard inline with NZQA guidelines

3
3
3
Level: 2
Internal or External: External
Credits: 3
Level 1 Literacy Credits: Y
University Entrance Literacy Credits: 0
Numeracy Credits: 0
Credit Summary
Total Credits: 25
Total Level 1 Literacy Credits: 9
Total University Entrance Literacy Credits: 0
TotalNumeracy Credits: 0

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