13CDT

Year 13 Creative Digital Technology

Course selection will be active from the 14th August 2020.

Course Description

Teacher in Charge: A. Kyd

Content:
This course will give students the opportunity to further develop expertise in their chosen area of digital technology. Students are given the opportunity to select and develop one or two projects, with topics based on personal interests and skill levels. Students will arrive at outcomes guided by a brief while following a design process or iterative methodology, as appropriate. Topics also introduced will be user experience design, big data, AI, and societal implications of technology.   

Skills:
Students will gain expertise in their choice of the following: digital art and animation (Adobe software), website development (html,css,js), game development (Unity/Godot/HTML/JS), robotics and programming. 

Students will learn about and apply project management techniques to manage their time and projects, working either individually or collaboratively.



Contributions and Equipment

A4 or A3 Visual Diary

Recommended Prior Learning

12CDT is of advantage. Otherwise, students will need to have confidence in any ONE of the following: animating, digital art, Adobe apps, 3D modelling, game programming, coding.

Credit Information

This course is eligible for subject endorsement.

This course is approved for University Entrance.

Total Credits Available: 22 credits.
Externally Assessed Credits: 3 credits.
Internally Assessed Credits: 19 credits.

Assessment
Description
Level
Internal or
External
Credits
L1 Literacy Credits
UE Literacy Credits
Numeracy Credits
A.S. 91900 v1
NZQA Info
Digital Technologies and Hangarau Matihiko 3.1 - Conduct a critical inquiry to propose a digital technologies outcome

Further assessment opportunities will not be offered for this standard inline with NZQA guidelines

6
6
6
6
6
6
Level: 3
Internal or External: Internal
Credits: 6
Level 1 Literacy Credits: Y
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 91901 v1
NZQA Info
Digital Technologies and Hangarau Matihiko 3.2 - Apply user experience methodologies to develop a design for a digital technologies outcome

Further assessment opportunities will not be offered for this standard inline with NZQA guidelines

3
3
3
3
3
3
Level: 3
Internal or External: Internal
Credits: 3
Level 1 Literacy Credits: Y
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 91903 v1
NZQA Info
Digital Technologies and Hangarau Matihiko 3.4 - Use complex techniques to develop a digital media outcome

Further assessment opportunities will not be offered for this standard inline with NZQA guidelines

4
4
4
4
4
Level: 3
Internal or External: Internal
Credits: 4
Level 1 Literacy Credits: 0
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 91907 v1
NZQA Info
Digital Technologies and Hangarau Matihiko 3.8 - Use complex processes to develop a digital technologies outcome

Further assessment opportunities will not be offered for this standard inline with NZQA guidelines

6
6
6
6
6
6
Level: 3
Internal or External: Internal
Credits: 6
Level 1 Literacy Credits: 0
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 91908 v1
NZQA Info
Digital Technologies and Hangarau Matihiko 3.9 - Analyse an area of computer science

Further assessment opportunities will not be offered for this standard inline with NZQA guidelines

3
3
3
Level: 3
Internal or External: External
Credits: 3
Level 1 Literacy Credits: Y
University Entrance Literacy Credits: 3w
Numeracy Credits: 0
Credit Summary
Total Credits: 22
Total Level 1 Literacy Credits: 12
Total University Entrance Literacy Credits: 3
TotalNumeracy Credits: 0

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