Whangarei Girls’ High School Whangarei Girls’ High School

Year 11 Creative Digital Technologies

11CDT
Course Description

This course will give students the opportunity to experience a variety of digital technologies. The first project will be to create a simple game, such as an escape room. The next project will be to create a short interactive story, including character design. In the second term, students will have a choice: to develop their interactive story (and illustrations or animations), or develop a game, or model a scene in 3D and experience it in VR. Computer programming is an option for those who are keen, with online self-paced lessons and challenges to complete over one term.

Learning Opportunities

In this course you will need to:

Develop these skills:Explore this content:
  • Digital technologies: develop confidence and skills using a range of digital tools and processes.
  • Create a working game.
  • Creative thinking: use imagination to produce original ideas and outcomes.
  • Design an interactive story (pick-a-path).

  • Design process: explore options, develop ideas, test and evaluate ideas and outcomes.
  • Character design and graphics.

  • User experience: consideration of the users or audience and designing for them.
  • Modelling in 3D. VR Experience.
  • Computational thinking: apply problem solving code, test and debug programmes.
  • Optional: Programming with Python.

  • Software applications may include: Photoshop, Flipaclip, Blender 3D, Python, Ren'Py, Twine, Godot, Scratch, Unity.



Year Levels/Departments:

Year 11, Technology



Resources Required

Clearfile or A4 sketchbook, Headphones.