Whangarei Girls’ High School
Year 11 Creative Digital Technologies
11CDT
Course Description
This course will give students the opportunity to experience a variety of digital technologies. The first project will be to create a simple game, such as an escape room. The next project will be to create a short interactive story, including character design. In the second term, students will have a choice: to develop their interactive story (and illustrations or animations), or develop a game, or model a scene in 3D and experience it in VR. Computer programming is an option for those who are keen, with online self-paced lessons and challenges to complete over one term.
Learning Opportunities
In this course you will need to:
Develop these skills: | Explore this content: |
- Digital technologies: develop confidence and skills using a range of digital tools and processes.
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- Creative thinking: use imagination to produce original ideas and outcomes.
| - Design an interactive story (pick-a-path).
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- Design process: explore options, develop ideas, test and evaluate ideas and outcomes.
| - Character design and graphics.
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- User experience: consideration of the users or audience and designing for them.
| - Modelling in 3D. VR Experience.
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- Computational thinking: apply problem solving code, test and debug programmes.
| - Optional: Programming with Python.
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| - Software applications may include: Photoshop, Flipaclip, Blender 3D, Python, Ren'Py, Twine, Godot, Scratch, Unity.
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Year Levels/Departments:
Year 11, Technology
Resources Required
Clearfile or A4 sketchbook, Headphones.